// Code generated by "go test -run=Generate -write=all"; DO NOT EDIT. // Source: ../../cmd/compile/internal/types2/predicates.go // Copyright 2012 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This file implements commonly used type predicates. package types // isValid reports whether t is a valid type. func isValid(t Type) bool { return Unalias(t) != Typ[Invalid] } // The isX predicates below report whether t is an X. // If t is a type parameter the result is false; i.e., // these predicates don't look inside a type parameter. func isBoolean(t Type) bool { return isBasic(t, IsBoolean) } func isInteger(t Type) bool { return isBasic(t, IsInteger) } func isUnsigned(t Type) bool { return isBasic(t, IsUnsigned) } func isFloat(t Type) bool { return isBasic(t, IsFloat) } func isComplex(t Type) bool { return isBasic(t, IsComplex) } func isNumeric(t Type) bool { return isBasic(t, IsNumeric) } func isString(t Type) bool { return isBasic(t, IsString) } func isIntegerOrFloat(t Type) bool { return isBasic(t, IsInteger|IsFloat) } func isConstType(t Type) bool { return isBasic(t, IsConstType) } // isBasic reports whether under(t) is a basic type with the specified info. // If t is a type parameter the result is false; i.e., // isBasic does not look inside a type parameter. func isBasic(t Type, info BasicInfo) bool { u, _ := under(t).(*Basic) return u != nil && u.info&info != 0 } // The allX predicates below report whether t is an X. // If t is a type parameter the result is true if isX is true // for all specified types of the type parameter's type set. // allX is an optimized version of isX(coreType(t)) (which // is the same as underIs(t, isX)). func allBoolean(t Type) bool { return allBasic(t, IsBoolean) } func allInteger(t Type) bool { return allBasic(t, IsInteger) } func allUnsigned(t Type) bool { return allBasic(t, IsUnsigned) } func allNumeric(t Type) bool { return allBasic(t, IsNumeric) } func allString(t Type) bool { return allBasic(t, IsString) } func allOrdered(t Type) bool { return allBasic(t, IsOrdered) } func allNumericOrString(t Type) bool { return allBasic(t, IsNumeric|IsString) } // allBasic reports whether under(t) is a basic type with the specified info. // If t is a type parameter, the result is true if isBasic(t, info) is true // for all specific types of the type parameter's type set. // allBasic(t, info) is an optimized version of isBasic(coreType(t), info). func allBasic(t Type, info BasicInfo) bool { if tpar, _ := Unalias(t).(*TypeParam); tpar != nil { return tpar.is(func(t *term) bool { return t != nil && isBasic(t.typ, info) }) } return isBasic(t, info) } // hasName reports whether t has a name. This includes // predeclared types, defined types, and type parameters. // hasName may be called with types that are not fully set up. func hasName(t Type) bool { switch Unalias(t).(type) { case *Basic, *Named, *TypeParam: return true } return false } // isTypeLit reports whether t is a type literal. // This includes all non-defined types, but also basic types. // isTypeLit may be called with types that are not fully set up. func isTypeLit(t Type) bool { switch Unalias(t).(type) { case *Named, *TypeParam: return false } return true } // isTyped reports whether t is typed; i.e., not an untyped // constant or boolean. // Safe to call from types that are not fully set up. func isTyped(t Type) bool { // Alias and named types cannot denote untyped types // so there's no need to call Unalias or under, below. b, _ := t.(*Basic) return b == nil || b.info&IsUntyped == 0 } // isUntyped(t) is the same as !isTyped(t). // Safe to call from types that are not fully set up. func isUntyped(t Type) bool { return !isTyped(t) } // isUntypedNumeric reports whether t is an untyped numeric type. // Safe to call from types that are not fully set up. func isUntypedNumeric(t Type) bool { // Alias and named types cannot denote untyped types // so there's no need to call Unalias or under, below. b, _ := t.(*Basic) return b != nil && b.info&IsUntyped != 0 && b.info&IsNumeric != 0 } // IsInterface reports whether t is an interface type. func IsInterface(t Type) bool { _, ok := under(t).(*Interface) return ok } // isNonTypeParamInterface reports whether t is an interface type but not a type parameter. func isNonTypeParamInterface(t Type) bool { return !isTypeParam(t) && IsInterface(t) } // isTypeParam reports whether t is a type parameter. func isTypeParam(t Type) bool { _, ok := Unalias(t).(*TypeParam) return ok } // hasEmptyTypeset reports whether t is a type parameter with an empty type set. // The function does not force the computation of the type set and so is safe to // use anywhere, but it may report a false negative if the type set has not been // computed yet. func hasEmptyTypeset(t Type) bool { if tpar, _ := Unalias(t).(*TypeParam); tpar != nil && tpar.bound != nil { iface, _ := safeUnderlying(tpar.bound).(*Interface) return iface != nil && iface.tset != nil && iface.tset.IsEmpty() } return false } // isGeneric reports whether a type is a generic, uninstantiated type // (generic signatures are not included). // TODO(gri) should we include signatures or assert that they are not present? func isGeneric(t Type) bool { // A parameterized type is only generic if it doesn't have an instantiation already. if alias, _ := t.(*Alias); alias != nil && alias.tparams != nil && alias.targs == nil { return true } named := asNamed(t) return named != nil && named.obj != nil && named.inst == nil && named.TypeParams().Len() > 0 } // Comparable reports whether values of type T are comparable. func Comparable(T Type) bool { return comparable(T, true, nil, nil) } // If dynamic is set, non-type parameter interfaces are always comparable. // If reportf != nil, it may be used to report why T is not comparable. func comparable(T Type, dynamic bool, seen map[Type]bool, reportf func(string, ...interface{})) bool { if seen[T] { return true } if seen == nil { seen = make(map[Type]bool) } seen[T] = true switch t := under(T).(type) { case *Basic: // assume invalid types to be comparable // to avoid follow-up errors return t.kind != UntypedNil case *Pointer, *Chan: return true case *Struct: for _, f := range t.fields { if !comparable(f.typ, dynamic, seen, nil) { if reportf != nil { reportf("struct containing %s cannot be compared", f.typ) } return false } } return true case *Array: if !comparable(t.elem, dynamic, seen, nil) { if reportf != nil { reportf("%s cannot be compared", t) } return false } return true case *Interface: if dynamic && !isTypeParam(T) || t.typeSet().IsComparable(seen) { return true } if reportf != nil { if t.typeSet().IsEmpty() { reportf("empty type set") } else { reportf("incomparable types in type set") } } // fallthrough } return false } // hasNil reports whether type t includes the nil value. func hasNil(t Type) bool { switch u := under(t).(type) { case *Basic: return u.kind == UnsafePointer case *Slice, *Pointer, *Signature, *Map, *Chan: return true case *Interface: return !isTypeParam(t) || u.typeSet().underIs(func(u Type) bool { return u != nil && hasNil(u) }) } return false } // samePkg reports whether packages a and b are the same. func samePkg(a, b *Package) bool { // package is nil for objects in universe scope if a == nil || b == nil { return a == b } // a != nil && b != nil return a.path == b.path } // An ifacePair is a node in a stack of interface type pairs compared for identity. type ifacePair struct { x, y *Interface prev *ifacePair } func (p *ifacePair) identical(q *ifacePair) bool { return p.x == q.x && p.y == q.y || p.x == q.y && p.y == q.x } // A comparer is used to compare types. type comparer struct { ignoreTags bool // if set, identical ignores struct tags ignoreInvalids bool // if set, identical treats an invalid type as identical to any type } // For changes to this code the corresponding changes should be made to unifier.nify. func (c *comparer) identical(x, y Type, p *ifacePair) bool { x = Unalias(x) y = Unalias(y) if x == y { return true } if c.ignoreInvalids && (!isValid(x) || !isValid(y)) { return true } switch x := x.(type) { case *Basic: // Basic types are singletons except for the rune and byte // aliases, thus we cannot solely rely on the x == y check // above. See also comment in TypeName.IsAlias. if y, ok := y.(*Basic); ok { return x.kind == y.kind } case *Array: // Two array types are identical if they have identical element types // and the same array length. if y, ok := y.(*Array); ok { // If one or both array lengths are unknown (< 0) due to some error, // assume they are the same to avoid spurious follow-on errors. return (x.len < 0 || y.len < 0 || x.len == y.len) && c.identical(x.elem, y.elem, p) } case *Slice: // Two slice types are identical if they have identical element types. if y, ok := y.(*Slice); ok { return c.identical(x.elem, y.elem, p) } case *Struct: // Two struct types are identical if they have the same sequence of fields, // and if corresponding fields have the same names, and identical types, // and identical tags. Two embedded fields are considered to have the same // name. Lower-case field names from different packages are always different. if y, ok := y.(*Struct); ok { if x.NumFields() == y.NumFields() { for i, f := range x.fields { g := y.fields[i] if f.embedded != g.embedded || !c.ignoreTags && x.Tag(i) != y.Tag(i) || !f.sameId(g.pkg, g.name, false) || !c.identical(f.typ, g.typ, p) { return false } } return true } } case *Pointer: // Two pointer types are identical if they have identical base types. if y, ok := y.(*Pointer); ok { return c.identical(x.base, y.base, p) } case *Tuple: // Two tuples types are identical if they have the same number of elements // and corresponding elements have identical types. if y, ok := y.(*Tuple); ok { if x.Len() == y.Len() { if x != nil { for i, v := range x.vars { w := y.vars[i] if !c.identical(v.typ, w.typ, p) { return false } } } return true } } case *Signature: y, _ := y.(*Signature) if y == nil { return false } // Two function types are identical if they have the same number of // parameters and result values, corresponding parameter and result types // are identical, and either both functions are variadic or neither is. // Parameter and result names are not required to match, and type // parameters are considered identical modulo renaming. if x.TypeParams().Len() != y.TypeParams().Len() { return false } // In the case of generic signatures, we will substitute in yparams and // yresults. yparams := y.params yresults := y.results if x.TypeParams().Len() > 0 { // We must ignore type parameter names when comparing x and y. The // easiest way to do this is to substitute x's type parameters for y's. xtparams := x.TypeParams().list() ytparams := y.TypeParams().list() var targs []Type for i := range xtparams { targs = append(targs, x.TypeParams().At(i)) } smap := makeSubstMap(ytparams, targs) var check *Checker // ok to call subst on a nil *Checker ctxt := NewContext() // need a non-nil Context for the substitution below // Constraints must be pair-wise identical, after substitution. for i, xtparam := range xtparams { ybound := check.subst(nopos, ytparams[i].bound, smap, nil, ctxt) if !c.identical(xtparam.bound, ybound, p) { return false } } yparams = check.subst(nopos, y.params, smap, nil, ctxt).(*Tuple) yresults = check.subst(nopos, y.results, smap, nil, ctxt).(*Tuple) } return x.variadic == y.variadic && c.identical(x.params, yparams, p) && c.identical(x.results, yresults, p) case *Union: if y, _ := y.(*Union); y != nil { // TODO(rfindley): can this be reached during type checking? If so, // consider passing a type set map. unionSets := make(map[*Union]*_TypeSet) xset := computeUnionTypeSet(nil, unionSets, nopos, x) yset := computeUnionTypeSet(nil, unionSets, nopos, y) return xset.terms.equal(yset.terms) } case *Interface: // Two interface types are identical if they describe the same type sets. // With the existing implementation restriction, this simplifies to: // // Two interface types are identical if they have the same set of methods with // the same names and identical function types, and if any type restrictions // are the same. Lower-case method names from different packages are always // different. The order of the methods is irrelevant. if y, ok := y.(*Interface); ok { xset := x.typeSet() yset := y.typeSet() if xset.comparable != yset.comparable { return false } if !xset.terms.equal(yset.terms) { return false } a := xset.methods b := yset.methods if len(a) == len(b) { // Interface types are the only types where cycles can occur // that are not "terminated" via named types; and such cycles // can only be created via method parameter types that are // anonymous interfaces (directly or indirectly) embedding // the current interface. Example: // // type T interface { // m() interface{T} // } // // If two such (differently named) interfaces are compared, // endless recursion occurs if the cycle is not detected. // // If x and y were compared before, they must be equal // (if they were not, the recursion would have stopped); // search the ifacePair stack for the same pair. // // This is a quadratic algorithm, but in practice these stacks // are extremely short (bounded by the nesting depth of interface // type declarations that recur via parameter types, an extremely // rare occurrence). An alternative implementation might use a // "visited" map, but that is probably less efficient overall. q := &ifacePair{x, y, p} for p != nil { if p.identical(q) { return true // same pair was compared before } p = p.prev } if debug { assertSortedMethods(a) assertSortedMethods(b) } for i, f := range a { g := b[i] if f.Id() != g.Id() || !c.identical(f.typ, g.typ, q) { return false } } return true } } case *Map: // Two map types are identical if they have identical key and value types. if y, ok := y.(*Map); ok { return c.identical(x.key, y.key, p) && c.identical(x.elem, y.elem, p) } case *Chan: // Two channel types are identical if they have identical value types // and the same direction. if y, ok := y.(*Chan); ok { return x.dir == y.dir && c.identical(x.elem, y.elem, p) } case *Named: // Two named types are identical if their type names originate // in the same type declaration; if they are instantiated they // must have identical type argument lists. if y := asNamed(y); y != nil { // check type arguments before origins to match unifier // (for correct source code we need to do all checks so // order doesn't matter) xargs := x.TypeArgs().list() yargs := y.TypeArgs().list() if len(xargs) != len(yargs) { return false } for i, xarg := range xargs { if !Identical(xarg, yargs[i]) { return false } } return identicalOrigin(x, y) } case *TypeParam: // nothing to do (x and y being equal is caught in the very beginning of this function) case nil: // avoid a crash in case of nil type default: panic("unreachable") } return false } // identicalOrigin reports whether x and y originated in the same declaration. func identicalOrigin(x, y *Named) bool { // TODO(gri) is this correct? return x.Origin().obj == y.Origin().obj } // identicalInstance reports if two type instantiations are identical. // Instantiations are identical if their origin and type arguments are // identical. func identicalInstance(xorig Type, xargs []Type, yorig Type, yargs []Type) bool { if len(xargs) != len(yargs) { return false } for i, xa := range xargs { if !Identical(xa, yargs[i]) { return false } } return Identical(xorig, yorig) } // Default returns the default "typed" type for an "untyped" type; // it returns the incoming type for all other types. The default type // for untyped nil is untyped nil. func Default(t Type) Type { // Alias and named types cannot denote untyped types // so there's no need to call Unalias or under, below. if t, _ := t.(*Basic); t != nil { switch t.kind { case UntypedBool: return Typ[Bool] case UntypedInt: return Typ[Int] case UntypedRune: return universeRune // use 'rune' name case UntypedFloat: return Typ[Float64] case UntypedComplex: return Typ[Complex128] case UntypedString: return Typ[String] } } return t } // maxType returns the "largest" type that encompasses both x and y. // If x and y are different untyped numeric types, the result is the type of x or y // that appears later in this list: integer, rune, floating-point, complex. // Otherwise, if x != y, the result is nil. func maxType(x, y Type) Type { // We only care about untyped types (for now), so == is good enough. // TODO(gri) investigate generalizing this function to simplify code elsewhere if x == y { return x } if isUntypedNumeric(x) && isUntypedNumeric(y) { // untyped types are basic types if x.(*Basic).kind > y.(*Basic).kind { return x } return y } return nil } // clone makes a "flat copy" of *p and returns a pointer to the copy. func clone[P *T, T any](p P) P { c := *p return &c }