Source file src/sync/once.go

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package sync
     6  
     7  import (
     8  	"sync/atomic"
     9  )
    10  
    11  // Once is an object that will perform exactly one action.
    12  //
    13  // A Once must not be copied after first use.
    14  //
    15  // In the terminology of [the Go memory model],
    16  // the return from f “synchronizes before”
    17  // the return from any call of once.Do(f).
    18  //
    19  // [the Go memory model]: https://go.dev/ref/mem
    20  type Once struct {
    21  	// done indicates whether the action has been performed.
    22  	// It is first in the struct because it is used in the hot path.
    23  	// The hot path is inlined at every call site.
    24  	// Placing done first allows more compact instructions on some architectures (amd64/386),
    25  	// and fewer instructions (to calculate offset) on other architectures.
    26  	done atomic.Uint32
    27  	m    Mutex
    28  }
    29  
    30  // Do calls the function f if and only if Do is being called for the
    31  // first time for this instance of [Once]. In other words, given
    32  //
    33  //	var once Once
    34  //
    35  // if once.Do(f) is called multiple times, only the first call will invoke f,
    36  // even if f has a different value in each invocation. A new instance of
    37  // Once is required for each function to execute.
    38  //
    39  // Do is intended for initialization that must be run exactly once. Since f
    40  // is niladic, it may be necessary to use a function literal to capture the
    41  // arguments to a function to be invoked by Do:
    42  //
    43  //	config.once.Do(func() { config.init(filename) })
    44  //
    45  // Because no call to Do returns until the one call to f returns, if f causes
    46  // Do to be called, it will deadlock.
    47  //
    48  // If f panics, Do considers it to have returned; future calls of Do return
    49  // without calling f.
    50  func (o *Once) Do(f func()) {
    51  	// Note: Here is an incorrect implementation of Do:
    52  	//
    53  	//	if o.done.CompareAndSwap(0, 1) {
    54  	//		f()
    55  	//	}
    56  	//
    57  	// Do guarantees that when it returns, f has finished.
    58  	// This implementation would not implement that guarantee:
    59  	// given two simultaneous calls, the winner of the cas would
    60  	// call f, and the second would return immediately, without
    61  	// waiting for the first's call to f to complete.
    62  	// This is why the slow path falls back to a mutex, and why
    63  	// the o.done.Store must be delayed until after f returns.
    64  
    65  	if o.done.Load() == 0 {
    66  		// Outlined slow-path to allow inlining of the fast-path.
    67  		o.doSlow(f)
    68  	}
    69  }
    70  
    71  func (o *Once) doSlow(f func()) {
    72  	o.m.Lock()
    73  	defer o.m.Unlock()
    74  	if o.done.Load() == 0 {
    75  		defer o.done.Store(1)
    76  		f()
    77  	}
    78  }
    79  

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