1 #SNG: from basn3p01.png
2 IHDR {
3 width: 32; height: 32; bitdepth: 1;
4 using color palette;
5 }
6 gAMA {1.0000}
7 PLTE {
8 (238,255, 34) # rgb = (0xee,0xff,0x22)
9 ( 34,102,255) # rgb = (0x22,0x66,0xff)
10 }
11 IMAGE {
12 pixels hex
13 0f0f0f0f
14 0f0f0f0f
15 0f0f0f0f
16 0f0f0f0f
17 f0f0f0f0
18 f0f0f0f0
19 f0f0f0f0
20 f0f0f0f0
21 0f0f0f0f
22 0f0f0f0f
23 0f0f0f0f
24 0f0f0f0f
25 f0f0f0f0
26 f0f0f0f0
27 f0f0f0f0
28 f0f0f0f0
29 0f0f0f0f
30 0f0f0f0f
31 0f0f0f0f
32 0f0f0f0f
33 f0f0f0f0
34 f0f0f0f0
35 f0f0f0f0
36 f0f0f0f0
37 0f0f0f0f
38 0f0f0f0f
39 0f0f0f0f
40 0f0f0f0f
41 f0f0f0f0
42 f0f0f0f0
43 f0f0f0f0
44 f0f0f0f0
45 }
46
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