// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package noder import ( "go/constant" "cmd/compile/internal/ir" "cmd/compile/internal/syntax" "cmd/compile/internal/typecheck" "cmd/compile/internal/types" "cmd/compile/internal/types2" "cmd/internal/src" ) // Helpers for constructing typed IR nodes. // // TODO(mdempsky): Move into their own package so they can be easily // reused by iimport and frontend optimizations. type ImplicitNode interface { ir.Node SetImplicit(x bool) } // Implicit returns n after marking it as Implicit. func Implicit(n ImplicitNode) ImplicitNode { n.SetImplicit(true) return n } // typed returns n after setting its type to typ. func typed(typ *types.Type, n ir.Node) ir.Node { n.SetType(typ) n.SetTypecheck(1) return n } // Values // FixValue returns val after converting and truncating it as // appropriate for typ. func FixValue(typ *types.Type, val constant.Value) constant.Value { assert(typ.Kind() != types.TFORW) switch { case typ.IsInteger(): val = constant.ToInt(val) case typ.IsFloat(): val = constant.ToFloat(val) case typ.IsComplex(): val = constant.ToComplex(val) } if !typ.IsUntyped() { val = typecheck.ConvertVal(val, typ, false) } ir.AssertValidTypeForConst(typ, val) return val } // Expressions func Addr(pos src.XPos, x ir.Node) *ir.AddrExpr { n := typecheck.NodAddrAt(pos, x) typed(types.NewPtr(x.Type()), n) return n } func Deref(pos src.XPos, typ *types.Type, x ir.Node) *ir.StarExpr { n := ir.NewStarExpr(pos, x) typed(typ, n) return n } // Statements func idealType(tv syntax.TypeAndValue) types2.Type { // The gc backend expects all expressions to have a concrete type, and // types2 mostly satisfies this expectation already. But there are a few // cases where the Go spec doesn't require converting to concrete type, // and so types2 leaves them untyped. So we need to fix those up here. typ := types2.Unalias(tv.Type) if basic, ok := typ.(*types2.Basic); ok && basic.Info()&types2.IsUntyped != 0 { switch basic.Kind() { case types2.UntypedNil: // ok; can appear in type switch case clauses // TODO(mdempsky): Handle as part of type switches instead? case types2.UntypedInt, types2.UntypedFloat, types2.UntypedComplex: typ = types2.Typ[types2.Uint] if tv.Value != nil { s := constant.ToInt(tv.Value) assert(s.Kind() == constant.Int) if constant.Sign(s) < 0 { typ = types2.Typ[types2.Int] } } case types2.UntypedBool: typ = types2.Typ[types2.Bool] // expression in "if" or "for" condition case types2.UntypedString: typ = types2.Typ[types2.String] // argument to "append" or "copy" calls case types2.UntypedRune: typ = types2.Typ[types2.Int32] // range over rune default: return nil } } return typ } func isTypeParam(t types2.Type) bool { _, ok := types2.Unalias(t).(*types2.TypeParam) return ok } // isNotInHeap reports whether typ is or contains an element of type // internal/runtime/sys.NotInHeap. func isNotInHeap(typ types2.Type) bool { typ = types2.Unalias(typ) if named, ok := typ.(*types2.Named); ok { if obj := named.Obj(); obj.Name() == "nih" && obj.Pkg().Path() == "internal/runtime/sys" { return true } typ = named.Underlying() } switch typ := typ.(type) { case *types2.Array: return isNotInHeap(typ.Elem()) case *types2.Struct: for i := 0; i < typ.NumFields(); i++ { if isNotInHeap(typ.Field(i).Type()) { return true } } return false default: return false } }