// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package base defines shared basic pieces of the go command, // in particular logging and the Command structure. package base import ( "context" "flag" "fmt" "log" "os" "os/exec" "reflect" "slices" "strings" "sync" "cmd/go/internal/cfg" "cmd/go/internal/str" ) // A Command is an implementation of a go command // like go build or go fix. type Command struct { // Run runs the command. // The args are the arguments after the command name. Run func(ctx context.Context, cmd *Command, args []string) // UsageLine is the one-line usage message. // The words between "go" and the first flag or argument in the line are taken to be the command name. UsageLine string // Short is the short description shown in the 'go help' output. Short string // Long is the long message shown in the 'go help ' output. Long string // Flag is a set of flags specific to this command. Flag flag.FlagSet // CustomFlags indicates that the command will do its own // flag parsing. CustomFlags bool // Commands lists the available commands and help topics. // The order here is the order in which they are printed by 'go help'. // Note that subcommands are in general best avoided. Commands []*Command } var Go = &Command{ UsageLine: "go", Long: `Go is a tool for managing Go source code.`, // Commands initialized in package main } // Lookup returns the subcommand with the given name, if any. // Otherwise it returns nil. // // Lookup ignores subcommands that have len(c.Commands) == 0 and c.Run == nil. // Such subcommands are only for use as arguments to "help". func (c *Command) Lookup(name string) *Command { for _, sub := range c.Commands { if sub.Name() == name && (len(c.Commands) > 0 || c.Runnable()) { return sub } } return nil } // hasFlag reports whether a command or any of its subcommands contain the given // flag. func hasFlag(c *Command, name string) bool { if f := c.Flag.Lookup(name); f != nil { return true } for _, sub := range c.Commands { if hasFlag(sub, name) { return true } } return false } // LongName returns the command's long name: all the words in the usage line between "go" and a flag or argument, func (c *Command) LongName() string { name := c.UsageLine if i := strings.Index(name, " ["); i >= 0 { name = name[:i] } if name == "go" { return "" } return strings.TrimPrefix(name, "go ") } // Name returns the command's short name: the last word in the usage line before a flag or argument. func (c *Command) Name() string { name := c.LongName() if i := strings.LastIndex(name, " "); i >= 0 { name = name[i+1:] } return name } func (c *Command) Usage() { fmt.Fprintf(os.Stderr, "usage: %s\n", c.UsageLine) fmt.Fprintf(os.Stderr, "Run 'go help %s' for details.\n", c.LongName()) SetExitStatus(2) Exit() } // Runnable reports whether the command can be run; otherwise // it is a documentation pseudo-command such as importpath. func (c *Command) Runnable() bool { return c.Run != nil } var atExitFuncs []func() func AtExit(f func()) { atExitFuncs = append(atExitFuncs, f) } func Exit() { for _, f := range atExitFuncs { f() } os.Exit(exitStatus) } func Fatalf(format string, args ...any) { Errorf(format, args...) Exit() } func Errorf(format string, args ...any) { log.Printf(format, args...) SetExitStatus(1) } func ExitIfErrors() { if exitStatus != 0 { Exit() } } func Error(err error) { // We use errors.Join to return multiple errors from various routines. // If we receive multiple errors joined with a basic errors.Join, // handle each one separately so that they all have the leading "go: " prefix. // A plain interface check is not good enough because there might be // other kinds of structured errors that are logically one unit and that // add other context: only handling the wrapped errors would lose // that context. if err != nil && reflect.TypeOf(err).String() == "*errors.joinError" { for _, e := range err.(interface{ Unwrap() []error }).Unwrap() { Error(e) } return } Errorf("go: %v", err) } func Fatal(err error) { Error(err) Exit() } var exitStatus = 0 var exitMu sync.Mutex func SetExitStatus(n int) { exitMu.Lock() if exitStatus < n { exitStatus = n } exitMu.Unlock() } func GetExitStatus() int { return exitStatus } // Run runs the command, with stdout and stderr // connected to the go command's own stdout and stderr. // If the command fails, Run reports the error using Errorf. func Run(cmdargs ...any) { cmdline := str.StringList(cmdargs...) if cfg.BuildN || cfg.BuildX { fmt.Printf("%s\n", strings.Join(cmdline, " ")) if cfg.BuildN { return } } cmd := exec.Command(cmdline[0], cmdline[1:]...) cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr if err := cmd.Run(); err != nil { Errorf("%v", err) } } // RunStdin is like run but connects Stdin. func RunStdin(cmdline []string) { cmd := exec.Command(cmdline[0], cmdline[1:]...) cmd.Stdin = os.Stdin cmd.Stdout = os.Stdout cmd.Stderr = os.Stderr env := slices.Clip(cfg.OrigEnv) env = AppendPATH(env) cmd.Env = env StartSigHandlers() if err := cmd.Run(); err != nil { Errorf("%v", err) } } // Usage is the usage-reporting function, filled in by package main // but here for reference by other packages. var Usage func()