// Code generated by "go test -run=Generate -write=all"; DO NOT EDIT. // Source: ../../cmd/compile/internal/types2/context.go // Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package types import ( "bytes" "fmt" "strconv" "strings" "sync" ) // This file contains a definition of the type-checking context; an opaque type // that may be supplied by users during instantiation. // // Contexts serve two purposes: // - reduce the duplication of identical instances // - short-circuit instantiation cycles // // For the latter purpose, we must always have a context during instantiation, // whether or not it is supplied by the user. For both purposes, it must be the // case that hashing a pointer-identical type produces consistent results // (somewhat obviously). // // However, neither of these purposes require that our hash is perfect, and so // this was not an explicit design goal of the context type. In fact, due to // concurrent use it is convenient not to guarantee de-duplication. // // Nevertheless, in the future it could be helpful to allow users to leverage // contexts to canonicalize instances, and it would probably be possible to // achieve such a guarantee. // A Context is an opaque type checking context. It may be used to share // identical type instances across type-checked packages or calls to // Instantiate. Contexts are safe for concurrent use. // // The use of a shared context does not guarantee that identical instances are // deduplicated in all cases. type Context struct { mu sync.Mutex typeMap map[string][]ctxtEntry // type hash -> instances entries nextID int // next unique ID originIDs map[Type]int // origin type -> unique ID } type ctxtEntry struct { orig Type targs []Type instance Type // = orig[targs] } // NewContext creates a new Context. func NewContext() *Context { return &Context{ typeMap: make(map[string][]ctxtEntry), originIDs: make(map[Type]int), } } // instanceHash returns a string representation of typ instantiated with targs. // The hash should be a perfect hash, though out of caution the type checker // does not assume this. The result is guaranteed to not contain blanks. func (ctxt *Context) instanceHash(orig Type, targs []Type) string { assert(ctxt != nil) assert(orig != nil) var buf bytes.Buffer h := newTypeHasher(&buf, ctxt) h.string(strconv.Itoa(ctxt.getID(orig))) // Because we've already written the unique origin ID this call to h.typ is // unnecessary, but we leave it for hash readability. It can be removed later // if performance is an issue. h.typ(orig) if len(targs) > 0 { // TODO(rfindley): consider asserting on isGeneric(typ) here, if and when // isGeneric handles *Signature types. h.typeList(targs) } return strings.ReplaceAll(buf.String(), " ", "#") } // lookup returns an existing instantiation of orig with targs, if it exists. // Otherwise, it returns nil. func (ctxt *Context) lookup(h string, orig Type, targs []Type) Type { ctxt.mu.Lock() defer ctxt.mu.Unlock() for _, e := range ctxt.typeMap[h] { if identicalInstance(orig, targs, e.orig, e.targs) { return e.instance } if debug { // Panic during development to surface any imperfections in our hash. panic(fmt.Sprintf("non-identical instances: (orig: %s, targs: %v) and %s", orig, targs, e.instance)) } } return nil } // update de-duplicates inst against previously seen types with the hash h. // If an identical type is found with the type hash h, the previously seen // type is returned. Otherwise, inst is returned, and recorded in the Context // for the hash h. func (ctxt *Context) update(h string, orig Type, targs []Type, inst Type) Type { assert(inst != nil) ctxt.mu.Lock() defer ctxt.mu.Unlock() for _, e := range ctxt.typeMap[h] { if inst == nil || Identical(inst, e.instance) { return e.instance } if debug { // Panic during development to surface any imperfections in our hash. panic(fmt.Sprintf("%s and %s are not identical", inst, e.instance)) } } ctxt.typeMap[h] = append(ctxt.typeMap[h], ctxtEntry{ orig: orig, targs: targs, instance: inst, }) return inst } // getID returns a unique ID for the type t. func (ctxt *Context) getID(t Type) int { ctxt.mu.Lock() defer ctxt.mu.Unlock() id, ok := ctxt.originIDs[t] if !ok { id = ctxt.nextID ctxt.originIDs[t] = id ctxt.nextID++ } return id }