Source file src/log/slog/level.go
1 // Copyright 2022 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package slog 6 7 import ( 8 "errors" 9 "fmt" 10 "strconv" 11 "strings" 12 "sync/atomic" 13 ) 14 15 // A Level is the importance or severity of a log event. 16 // The higher the level, the more important or severe the event. 17 type Level int 18 19 // Names for common levels. 20 // 21 // Level numbers are inherently arbitrary, 22 // but we picked them to satisfy three constraints. 23 // Any system can map them to another numbering scheme if it wishes. 24 // 25 // First, we wanted the default level to be Info, Since Levels are ints, Info is 26 // the default value for int, zero. 27 // 28 // Second, we wanted to make it easy to use levels to specify logger verbosity. 29 // Since a larger level means a more severe event, a logger that accepts events 30 // with smaller (or more negative) level means a more verbose logger. Logger 31 // verbosity is thus the negation of event severity, and the default verbosity 32 // of 0 accepts all events at least as severe as INFO. 33 // 34 // Third, we wanted some room between levels to accommodate schemes with named 35 // levels between ours. For example, Google Cloud Logging defines a Notice level 36 // between Info and Warn. Since there are only a few of these intermediate 37 // levels, the gap between the numbers need not be large. Our gap of 4 matches 38 // OpenTelemetry's mapping. Subtracting 9 from an OpenTelemetry level in the 39 // DEBUG, INFO, WARN and ERROR ranges converts it to the corresponding slog 40 // Level range. OpenTelemetry also has the names TRACE and FATAL, which slog 41 // does not. But those OpenTelemetry levels can still be represented as slog 42 // Levels by using the appropriate integers. 43 const ( 44 LevelDebug Level = -4 45 LevelInfo Level = 0 46 LevelWarn Level = 4 47 LevelError Level = 8 48 ) 49 50 // String returns a name for the level. 51 // If the level has a name, then that name 52 // in uppercase is returned. 53 // If the level is between named values, then 54 // an integer is appended to the uppercased name. 55 // Examples: 56 // 57 // LevelWarn.String() => "WARN" 58 // (LevelInfo+2).String() => "INFO+2" 59 func (l Level) String() string { 60 str := func(base string, val Level) string { 61 if val == 0 { 62 return base 63 } 64 return fmt.Sprintf("%s%+d", base, val) 65 } 66 67 switch { 68 case l < LevelInfo: 69 return str("DEBUG", l-LevelDebug) 70 case l < LevelWarn: 71 return str("INFO", l-LevelInfo) 72 case l < LevelError: 73 return str("WARN", l-LevelWarn) 74 default: 75 return str("ERROR", l-LevelError) 76 } 77 } 78 79 // MarshalJSON implements [encoding/json.Marshaler] 80 // by quoting the output of [Level.String]. 81 func (l Level) MarshalJSON() ([]byte, error) { 82 // AppendQuote is sufficient for JSON-encoding all Level strings. 83 // They don't contain any runes that would produce invalid JSON 84 // when escaped. 85 return strconv.AppendQuote(nil, l.String()), nil 86 } 87 88 // UnmarshalJSON implements [encoding/json.Unmarshaler] 89 // It accepts any string produced by [Level.MarshalJSON], 90 // ignoring case. 91 // It also accepts numeric offsets that would result in a different string on 92 // output. For example, "Error-8" would marshal as "INFO". 93 func (l *Level) UnmarshalJSON(data []byte) error { 94 s, err := strconv.Unquote(string(data)) 95 if err != nil { 96 return err 97 } 98 return l.parse(s) 99 } 100 101 // AppendText implements [encoding.TextAppender] 102 // by calling [Level.String]. 103 func (l Level) AppendText(b []byte) ([]byte, error) { 104 return append(b, l.String()...), nil 105 } 106 107 // MarshalText implements [encoding.TextMarshaler] 108 // by calling [Level.AppendText]. 109 func (l Level) MarshalText() ([]byte, error) { 110 return l.AppendText(nil) 111 } 112 113 // UnmarshalText implements [encoding.TextUnmarshaler]. 114 // It accepts any string produced by [Level.MarshalText], 115 // ignoring case. 116 // It also accepts numeric offsets that would result in a different string on 117 // output. For example, "Error-8" would marshal as "INFO". 118 func (l *Level) UnmarshalText(data []byte) error { 119 return l.parse(string(data)) 120 } 121 122 func (l *Level) parse(s string) (err error) { 123 defer func() { 124 if err != nil { 125 err = fmt.Errorf("slog: level string %q: %w", s, err) 126 } 127 }() 128 129 name := s 130 offset := 0 131 if i := strings.IndexAny(s, "+-"); i >= 0 { 132 name = s[:i] 133 offset, err = strconv.Atoi(s[i:]) 134 if err != nil { 135 return err 136 } 137 } 138 switch strings.ToUpper(name) { 139 case "DEBUG": 140 *l = LevelDebug 141 case "INFO": 142 *l = LevelInfo 143 case "WARN": 144 *l = LevelWarn 145 case "ERROR": 146 *l = LevelError 147 default: 148 return errors.New("unknown name") 149 } 150 *l += Level(offset) 151 return nil 152 } 153 154 // Level returns the receiver. 155 // It implements [Leveler]. 156 func (l Level) Level() Level { return l } 157 158 // A LevelVar is a [Level] variable, to allow a [Handler] level to change 159 // dynamically. 160 // It implements [Leveler] as well as a Set method, 161 // and it is safe for use by multiple goroutines. 162 // The zero LevelVar corresponds to [LevelInfo]. 163 type LevelVar struct { 164 val atomic.Int64 165 } 166 167 // Level returns v's level. 168 func (v *LevelVar) Level() Level { 169 return Level(int(v.val.Load())) 170 } 171 172 // Set sets v's level to l. 173 func (v *LevelVar) Set(l Level) { 174 v.val.Store(int64(l)) 175 } 176 177 func (v *LevelVar) String() string { 178 return fmt.Sprintf("LevelVar(%s)", v.Level()) 179 } 180 181 // AppendText implements [encoding.TextAppender] 182 // by calling [Level.AppendText]. 183 func (v *LevelVar) AppendText(b []byte) ([]byte, error) { 184 return v.Level().AppendText(b) 185 } 186 187 // MarshalText implements [encoding.TextMarshaler] 188 // by calling [LevelVar.AppendText]. 189 func (v *LevelVar) MarshalText() ([]byte, error) { 190 return v.AppendText(nil) 191 } 192 193 // UnmarshalText implements [encoding.TextUnmarshaler] 194 // by calling [Level.UnmarshalText]. 195 func (v *LevelVar) UnmarshalText(data []byte) error { 196 var l Level 197 if err := l.UnmarshalText(data); err != nil { 198 return err 199 } 200 v.Set(l) 201 return nil 202 } 203 204 // A Leveler provides a [Level] value. 205 // 206 // As Level itself implements Leveler, clients typically supply 207 // a Level value wherever a Leveler is needed, such as in [HandlerOptions]. 208 // Clients who need to vary the level dynamically can provide a more complex 209 // Leveler implementation such as *[LevelVar]. 210 type Leveler interface { 211 Level() Level 212 } 213