// Copyright 2022 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package slog import ( "bytes" "context" "log" loginternal "log/internal" "log/slog/internal" "runtime" "sync/atomic" "time" ) var defaultLogger atomic.Pointer[Logger] var logLoggerLevel LevelVar // SetLogLoggerLevel controls the level for the bridge to the [log] package. // // Before [SetDefault] is called, slog top-level logging functions call the default [log.Logger]. // In that mode, SetLogLoggerLevel sets the minimum level for those calls. // By default, the minimum level is Info, so calls to [Debug] // (as well as top-level logging calls at lower levels) // will not be passed to the log.Logger. After calling // // slog.SetLogLoggerLevel(slog.LevelDebug) // // calls to [Debug] will be passed to the log.Logger. // // After [SetDefault] is called, calls to the default [log.Logger] are passed to the // slog default handler. In that mode, // SetLogLoggerLevel sets the level at which those calls are logged. // That is, after calling // // slog.SetLogLoggerLevel(slog.LevelDebug) // // A call to [log.Printf] will result in output at level [LevelDebug]. // // SetLogLoggerLevel returns the previous value. func SetLogLoggerLevel(level Level) (oldLevel Level) { oldLevel = logLoggerLevel.Level() logLoggerLevel.Set(level) return } func init() { defaultLogger.Store(New(newDefaultHandler(loginternal.DefaultOutput))) } // Default returns the default [Logger]. func Default() *Logger { return defaultLogger.Load() } // SetDefault makes l the default [Logger], which is used by // the top-level functions [Info], [Debug] and so on. // After this call, output from the log package's default Logger // (as with [log.Print], etc.) will be logged using l's Handler, // at a level controlled by [SetLogLoggerLevel]. func SetDefault(l *Logger) { defaultLogger.Store(l) // If the default's handler is a defaultHandler, then don't use a handleWriter, // or we'll deadlock as they both try to acquire the log default mutex. // The defaultHandler will use whatever the log default writer is currently // set to, which is correct. // This can occur with SetDefault(Default()). // See TestSetDefault. if _, ok := l.Handler().(*defaultHandler); !ok { capturePC := log.Flags()&(log.Lshortfile|log.Llongfile) != 0 log.SetOutput(&handlerWriter{l.Handler(), &logLoggerLevel, capturePC}) log.SetFlags(0) // we want just the log message, no time or location } } // handlerWriter is an io.Writer that calls a Handler. // It is used to link the default log.Logger to the default slog.Logger. type handlerWriter struct { h Handler level Leveler capturePC bool } func (w *handlerWriter) Write(buf []byte) (int, error) { level := w.level.Level() if !w.h.Enabled(context.Background(), level) { return 0, nil } var pc uintptr if !internal.IgnorePC && w.capturePC { // skip [runtime.Callers, w.Write, Logger.Output, log.Print] var pcs [1]uintptr runtime.Callers(4, pcs[:]) pc = pcs[0] } // Remove final newline. origLen := len(buf) // Report that the entire buf was written. buf = bytes.TrimSuffix(buf, []byte{'\n'}) r := NewRecord(time.Now(), level, string(buf), pc) return origLen, w.h.Handle(context.Background(), r) } // A Logger records structured information about each call to its // Log, Debug, Info, Warn, and Error methods. // For each call, it creates a [Record] and passes it to a [Handler]. // // To create a new Logger, call [New] or a Logger method // that begins "With". type Logger struct { handler Handler // for structured logging } func (l *Logger) clone() *Logger { c := *l return &c } // Handler returns l's Handler. func (l *Logger) Handler() Handler { return l.handler } // With returns a Logger that includes the given attributes // in each output operation. Arguments are converted to // attributes as if by [Logger.Log]. func (l *Logger) With(args ...any) *Logger { if len(args) == 0 { return l } c := l.clone() c.handler = l.handler.WithAttrs(argsToAttrSlice(args)) return c } // WithGroup returns a Logger that starts a group, if name is non-empty. // The keys of all attributes added to the Logger will be qualified by the given // name. (How that qualification happens depends on the [Handler.WithGroup] // method of the Logger's Handler.) // // If name is empty, WithGroup returns the receiver. func (l *Logger) WithGroup(name string) *Logger { if name == "" { return l } c := l.clone() c.handler = l.handler.WithGroup(name) return c } // New creates a new Logger with the given non-nil Handler. func New(h Handler) *Logger { if h == nil { panic("nil Handler") } return &Logger{handler: h} } // With calls [Logger.With] on the default logger. func With(args ...any) *Logger { return Default().With(args...) } // Enabled reports whether l emits log records at the given context and level. func (l *Logger) Enabled(ctx context.Context, level Level) bool { if ctx == nil { ctx = context.Background() } return l.Handler().Enabled(ctx, level) } // NewLogLogger returns a new [log.Logger] such that each call to its Output method // dispatches a Record to the specified handler. The logger acts as a bridge from // the older log API to newer structured logging handlers. func NewLogLogger(h Handler, level Level) *log.Logger { return log.New(&handlerWriter{h, level, true}, "", 0) } // Log emits a log record with the current time and the given level and message. // The Record's Attrs consist of the Logger's attributes followed by // the Attrs specified by args. // // The attribute arguments are processed as follows: // - If an argument is an Attr, it is used as is. // - If an argument is a string and this is not the last argument, // the following argument is treated as the value and the two are combined // into an Attr. // - Otherwise, the argument is treated as a value with key "!BADKEY". func (l *Logger) Log(ctx context.Context, level Level, msg string, args ...any) { l.log(ctx, level, msg, args...) } // LogAttrs is a more efficient version of [Logger.Log] that accepts only Attrs. func (l *Logger) LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) { l.logAttrs(ctx, level, msg, attrs...) } // Debug logs at [LevelDebug]. func (l *Logger) Debug(msg string, args ...any) { l.log(context.Background(), LevelDebug, msg, args...) } // DebugContext logs at [LevelDebug] with the given context. func (l *Logger) DebugContext(ctx context.Context, msg string, args ...any) { l.log(ctx, LevelDebug, msg, args...) } // Info logs at [LevelInfo]. func (l *Logger) Info(msg string, args ...any) { l.log(context.Background(), LevelInfo, msg, args...) } // InfoContext logs at [LevelInfo] with the given context. func (l *Logger) InfoContext(ctx context.Context, msg string, args ...any) { l.log(ctx, LevelInfo, msg, args...) } // Warn logs at [LevelWarn]. func (l *Logger) Warn(msg string, args ...any) { l.log(context.Background(), LevelWarn, msg, args...) } // WarnContext logs at [LevelWarn] with the given context. func (l *Logger) WarnContext(ctx context.Context, msg string, args ...any) { l.log(ctx, LevelWarn, msg, args...) } // Error logs at [LevelError]. func (l *Logger) Error(msg string, args ...any) { l.log(context.Background(), LevelError, msg, args...) } // ErrorContext logs at [LevelError] with the given context. func (l *Logger) ErrorContext(ctx context.Context, msg string, args ...any) { l.log(ctx, LevelError, msg, args...) } // log is the low-level logging method for methods that take ...any. // It must always be called directly by an exported logging method // or function, because it uses a fixed call depth to obtain the pc. func (l *Logger) log(ctx context.Context, level Level, msg string, args ...any) { if !l.Enabled(ctx, level) { return } var pc uintptr if !internal.IgnorePC { var pcs [1]uintptr // skip [runtime.Callers, this function, this function's caller] runtime.Callers(3, pcs[:]) pc = pcs[0] } r := NewRecord(time.Now(), level, msg, pc) r.Add(args...) if ctx == nil { ctx = context.Background() } _ = l.Handler().Handle(ctx, r) } // logAttrs is like [Logger.log], but for methods that take ...Attr. func (l *Logger) logAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) { if !l.Enabled(ctx, level) { return } var pc uintptr if !internal.IgnorePC { var pcs [1]uintptr // skip [runtime.Callers, this function, this function's caller] runtime.Callers(3, pcs[:]) pc = pcs[0] } r := NewRecord(time.Now(), level, msg, pc) r.AddAttrs(attrs...) if ctx == nil { ctx = context.Background() } _ = l.Handler().Handle(ctx, r) } // Debug calls [Logger.Debug] on the default logger. func Debug(msg string, args ...any) { Default().log(context.Background(), LevelDebug, msg, args...) } // DebugContext calls [Logger.DebugContext] on the default logger. func DebugContext(ctx context.Context, msg string, args ...any) { Default().log(ctx, LevelDebug, msg, args...) } // Info calls [Logger.Info] on the default logger. func Info(msg string, args ...any) { Default().log(context.Background(), LevelInfo, msg, args...) } // InfoContext calls [Logger.InfoContext] on the default logger. func InfoContext(ctx context.Context, msg string, args ...any) { Default().log(ctx, LevelInfo, msg, args...) } // Warn calls [Logger.Warn] on the default logger. func Warn(msg string, args ...any) { Default().log(context.Background(), LevelWarn, msg, args...) } // WarnContext calls [Logger.WarnContext] on the default logger. func WarnContext(ctx context.Context, msg string, args ...any) { Default().log(ctx, LevelWarn, msg, args...) } // Error calls [Logger.Error] on the default logger. func Error(msg string, args ...any) { Default().log(context.Background(), LevelError, msg, args...) } // ErrorContext calls [Logger.ErrorContext] on the default logger. func ErrorContext(ctx context.Context, msg string, args ...any) { Default().log(ctx, LevelError, msg, args...) } // Log calls [Logger.Log] on the default logger. func Log(ctx context.Context, level Level, msg string, args ...any) { Default().log(ctx, level, msg, args...) } // LogAttrs calls [Logger.LogAttrs] on the default logger. func LogAttrs(ctx context.Context, level Level, msg string, attrs ...Attr) { Default().logAttrs(ctx, level, msg, attrs...) }