Source file src/sync/cond.go
1 // Copyright 2011 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package sync 6 7 import ( 8 "sync/atomic" 9 "unsafe" 10 ) 11 12 // Cond implements a condition variable, a rendezvous point 13 // for goroutines waiting for or announcing the occurrence 14 // of an event. 15 // 16 // Each Cond has an associated Locker L (often a [*Mutex] or [*RWMutex]), 17 // which must be held when changing the condition and 18 // when calling the [Cond.Wait] method. 19 // 20 // A Cond must not be copied after first use. 21 // 22 // In the terminology of [the Go memory model], Cond arranges that 23 // a call to [Cond.Broadcast] or [Cond.Signal] “synchronizes before” any Wait call 24 // that it unblocks. 25 // 26 // For many simple use cases, users will be better off using channels than a 27 // Cond (Broadcast corresponds to closing a channel, and Signal corresponds to 28 // sending on a channel). 29 // 30 // For more on replacements for [sync.Cond], see [Roberto Clapis's series on 31 // advanced concurrency patterns], as well as [Bryan Mills's talk on concurrency 32 // patterns]. 33 // 34 // [the Go memory model]: https://go.dev/ref/mem 35 // [Roberto Clapis's series on advanced concurrency patterns]: https://blogtitle.github.io/categories/concurrency/ 36 // [Bryan Mills's talk on concurrency patterns]: https://drive.google.com/file/d/1nPdvhB0PutEJzdCq5ms6UI58dp50fcAN/view 37 type Cond struct { 38 noCopy noCopy 39 40 // L is held while observing or changing the condition 41 L Locker 42 43 notify notifyList 44 checker copyChecker 45 } 46 47 // NewCond returns a new Cond with Locker l. 48 func NewCond(l Locker) *Cond { 49 return &Cond{L: l} 50 } 51 52 // Wait atomically unlocks c.L and suspends execution 53 // of the calling goroutine. After later resuming execution, 54 // Wait locks c.L before returning. Unlike in other systems, 55 // Wait cannot return unless awoken by [Cond.Broadcast] or [Cond.Signal]. 56 // 57 // Because c.L is not locked while Wait is waiting, the caller 58 // typically cannot assume that the condition is true when 59 // Wait returns. Instead, the caller should Wait in a loop: 60 // 61 // c.L.Lock() 62 // for !condition() { 63 // c.Wait() 64 // } 65 // ... make use of condition ... 66 // c.L.Unlock() 67 func (c *Cond) Wait() { 68 c.checker.check() 69 t := runtime_notifyListAdd(&c.notify) 70 c.L.Unlock() 71 runtime_notifyListWait(&c.notify, t) 72 c.L.Lock() 73 } 74 75 // Signal wakes one goroutine waiting on c, if there is any. 76 // 77 // It is allowed but not required for the caller to hold c.L 78 // during the call. 79 // 80 // Signal() does not affect goroutine scheduling priority; if other goroutines 81 // are attempting to lock c.L, they may be awoken before a "waiting" goroutine. 82 func (c *Cond) Signal() { 83 c.checker.check() 84 runtime_notifyListNotifyOne(&c.notify) 85 } 86 87 // Broadcast wakes all goroutines waiting on c. 88 // 89 // It is allowed but not required for the caller to hold c.L 90 // during the call. 91 func (c *Cond) Broadcast() { 92 c.checker.check() 93 runtime_notifyListNotifyAll(&c.notify) 94 } 95 96 // copyChecker holds back pointer to itself to detect object copying. 97 type copyChecker uintptr 98 99 func (c *copyChecker) check() { 100 // Check if c has been copied in three steps: 101 // 1. The first comparison is the fast-path. If c has been initialized and not copied, this will return immediately. Otherwise, c is either not initialized, or has been copied. 102 // 2. Ensure c is initialized. If the CAS succeeds, we're done. If it fails, c was either initialized concurrently and we simply lost the race, or c has been copied. 103 // 3. Do step 1 again. Now that c is definitely initialized, if this fails, c was copied. 104 if uintptr(*c) != uintptr(unsafe.Pointer(c)) && 105 !atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) && 106 uintptr(*c) != uintptr(unsafe.Pointer(c)) { 107 panic("sync.Cond is copied") 108 } 109 } 110 111 // noCopy may be added to structs which must not be copied 112 // after the first use. 113 // 114 // See https://golang.org/issues/8005#issuecomment-190753527 115 // for details. 116 // 117 // Note that it must not be embedded, due to the Lock and Unlock methods. 118 type noCopy struct{} 119 120 // Lock is a no-op used by -copylocks checker from `go vet`. 121 func (*noCopy) Lock() {} 122 func (*noCopy) Unlock() {} 123